What is PC Case?

Introduction

The case (or chassis) of a computer is the metallic box which houses the various internal components. Cases also have other uses, such as blocking noise produced by the computer, and protection from electromagnetic radiation. There are norms for guaranteeing such protection in a manner compliant with existing regulation. 

The main considerations when choosing a case are its form factor, its dimensions, how many drive slots it has, its power requirements, the connectors it has on the side, and finally its design and colour. Although the cases that housed the first PCs all looked alike, today cases come in all shapes; some are even transparent, so that users can "soup up" their computers, such as by installing neon lights inside (this is called "case modding.") 

Power supply

Most cases come with a power supply. The power supply provides electrical current to all of the computer's components. In the United States and Canada, power supplies deliver 110V current at 60 Hz, while in Europe the standard is 220V at a frequency of 50 Hz, which is why most computer power supplies have a switch so that you can choose the voltage.

It is essential to make sure that the switch is in the correct position for the right voltage, so that there is no risk that the CPU components will deteriorate.
The power supply must have enough power to provide electricity to all of the computer's devices.
Close attention should also be paid to the amount of sound that the power supply makes.




Form factor

Form factor refers to the format of the motherboard slot, the kinds of connectors used, and how they are laid out. It determines which type of motherboard can be inserted in the case.

Size

The case's size affects how many slots are available for disk drives, as well as how many slots there are for internal hard drives. Cases are generally grouped by size as follows:
  • Big tower: This is a large case (60 to 70 cm high), with four to six 5"1/4 slots and two to three slots each 3"1/2 on the side, as well as two to three internal 3"1/2 slots.
  • Medium tower: This is a medium-sized case (40 to 50 cm high), with three to four 5"1/4 slots on the side and two internal 3"1/2 slots.
  • Mini-tower: This is a small case (35 to 40 cm in height), typically with three 5"1/4 slots and two 3"1/2 slots on the side, as well as two internal 3"1/2 slots
  • Barebone or mini-PC: This is the smallest kind of case (10 to 20 cm high). Most barebone PCs are pre-assembled computers built with a small form factor (SFF) motherboard. They generally have one or two 5"1/4 slots and one 3"1/2 slot on the side, as well as one internal 3"1/2 slot.

Ventilation

A case houses all of the computer's internal electronic components. Sometimes, a computer's electronics can reach very high temperatures. For this reason, you must choose a case with good ventilation, meaning that it has as many fans as possible, as well as air vents. It is recommended to choose a case which includes at least an air intake in front, a removable air filter, and an air outlet in the rear.

Connections

For obvious reasons involving ease of use, more and more cases are including a panel of connectors on the side. In order to work, these connectors must be hooked up internally to the motherboard.


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What is Motherboard?Part 3


The processor socket

The processor (also called the microprocessor) is the computer's brain. It runs programs using a set of instructions. The processor is characterised by its frequency, the rate at which it executes instructions. This means that an 800 MHz processor can carry out 800 million operations per second.
The motherboard has a slot (sometimes several, for multi-processor motherboards) into which the processor is inserted, called the processor socket or slot.
  • Slot: A rectangular connector into which the processor is mounted vertically.
  • Socket: In addition to being the general term, it also refers more specifically to a square-shaped connector with many small connectors into which the processor is directly inserted.



Within these two large families, there are different versions used, depending on the type of processor. Whatever slot or socket is used, it is essential that the processor be inserted gently, so that none of its pins are bent (it has hundreds of them). To make inserting them easier, a concept called ZIF (Zero Insertion Force) has been created. ZIF sockets have a small lever, which, when lifted, allows the processor to be inserted without applying any pressure, and when lowered, it holds the processor in place.
The processor generally includes some sort of foolproof device, in the form of a notched corner or coloured markings, which must be aligned with the corresponding markings on the socket.

Since the processor releases heat, it is necessary to dissipate it, to keep the circuits from melting. This is why it is generally mounted atop a heat sink (sometimes called a cooler or radiator), which is made of a metal which conducts heat well (copper or aluminium) in order to increase the microprocessor's heat transfer surface. The heat sink includes a base in contact with the processor and fins in order to increase the heat transfer surface. A fan generally accompanies the cooler in order to improve air circulation around it and to improve the heat transfer. The unit also includes a fan which vents hot air from the case and let fresh air come in from outside.

RAM connectors

RAM (Random Access Memory) is used to store data while the computer is running; however, its contents are wiped out as soon as the computer is switched off or restarted, as opposed to mass storage devices such as hard drives, which keep information safe even while turned off. This is why RAM is called "volatile."
Why, then, is RAM used at all, when hard drives cost less per byte stored? The answer is that RAM is extremely fast when compared to mass storage devices like hard drives. It has a response time on the order of a few dozen nanoseconds (about 70 for DRAM, 60 for EDO RAM, and 10 for SDRAM; as little as 6 ns for DDR SDRAM) as opposed to a few milliseconds for a hard drive.
RAM comes in the form of modules which plug into motherboard connectors.

Expansion slots

Expansion slots are compartments into which expansion cards can be inserted. These are cards which give the computer new features or increased performance. There are several types of slots:
  • ISA slots (Industry Standard Architecture): For inserting ISA slots. The slowest ones are 16-bit.
  • VLB slots (Vesa Local Bus): Bus formerly used for installing graphics cards.
  • PCI slot (Peripheral Component InterConnect): used for connecting PCI cards, which are much faster than ISA cards and run on 32 bits
  • AGP slot (Accelerated Graphic Port): A fast port for a graphics card.
  • PCI Express slot (Peripheral Component InterConnect Express): Faster bus architecture than AGP and PCI buses.
  • AMR slot (Audio Modem Riser): This type of slot is used for connecting mini-cards to PCs which are buit for it.
 

the input-output connectors.

The motherboard has a certain number of input/output sockets found on the rear panel.

Most motherboards have the following connectors:
  • A serial port, for connecting old peripherals;
  • A parallel port, mainly for connecting old printers;
  • USB ports (1.1, low-speed, or 2.0, high-speed), for connecting more recent peripherals;
  • RJ45 connector (called LAN or ethernet port) used for connecting the computer to a network. It corresponds to a network card integrated into the motherboard;
  • VGA connector (called SUB-D15), for connecting a monitor. This connector interfaces with the built-in graphics card;
  • Audio plugs (Line-In, Line-Out and microphone), for connecting sound speakers or a hi-fi system, as well as a microphone. This connector interfaces with the built-in sound card;


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What is Motherboard?Part 2

Integrated components

The motherboard includes some on-board components, meaning that they are integrated into its printed circuitry:
  • The chipset, a circuit which controls the majority of resources (including the bus interface with the processor, cache memory and random-access memory, expansion cards, etc.)
  • The CMOS clock and battery,
  • The BIOS,
  • The system bus and the expansion bus.



What's more, recent motherboards generally include a number of onboard multimedia and networking devices which can be disabled:
  • integrated network card;
  • integrated graphics card;
  • integrated sound card;
  • upgraded hard drive controllers.

The chipset

The chipset is an electronic circuit whose job is to coordinate data transfers between the various components of the computer (including the processor and memory). As the chipset is integrated into the motherboard, it is important to choose a motherboard which includes a recent chipset, in order to maximise the computer's upgradeability.
Some chipsets may include a graphics or audio chip, which means that it is not necessary to install a graphics card or sound card. However, it is sometimes advised to disable them (whenever possible) in the BIOS setup and to install high-quality expansion cards in the appropriate slots.

The CMOS clock and battery

The real time clock (or RTC for short) is a circuit which synchronises system signals. It is made from a crystal which, as it vibrates, gives off pulses (called timer ticks) in order to keep the system elements running on the same time. The timer frequency (expressed in MHz) the number of times the crystal vibrates each second, i.e. the number of timer ticks per second. The higher the frequency, the more information the system can process.
When the computer is turned off, the power supply stops providing electricity to the motherboard. When the computer is turned on again, the system is still on the right time. An electronic circuit, called the CMOS (Complementary Metal-Oxyde Semiconductor, sometimes called the BIOS CMOS), saves some system information, such as the time, the system date, and a few essential system settings.
The CMOS is kept powered by a battery (a button battery), or a battery located on the motherboard. Information on the hardware installed in the computer (such as the number of tracks or sectors on each hard drive) are stored in the CMOS. As the CMOS is a form of slow storage, certain systems sometimes recopy the CMOS's content into the RAM (fast storage); the term "memory shadow" is used to describe this process of copying the data into RAM.
The "complementary metal-oxide semiconductor" is a transistor manufacturing technology, the latest in a long line which includes the TTL ("Transistor-transistor-logic"), the TTLS (TTL Schottky) (faster), or the NMOS (negative channel) and PMOS (positive channel).
The CMOS allows many complementary channels to run on a single chip. Compared with TTL or TTLS, CMOS is much slower, but it consumes far less energy, which is why it is used in computer clocks, which run on batteries. The term CMOS is sometimes incorrectly used to refer to computer clocks.
When the system time keeps getting reset, or the clock runs late, all that is usually necessary is to change the battery.

The BIOS

The BIOS (Basic Input/Output System) is the basic program used as an interface between the operating system and the motherboard. The BIOS is stored in ROM (read-only memory, which can not be rewritten), so it uses data contained within the CMOS to find out what the system's hardware configuration is.
The BIOS can be configured using an interface (named the BIOS setup), which can be accessed when the computer is booting just be pressing a key (usually the DEL key. In reality, the BIOS setup is only used as an interface for configuration; the data is stored in the CMOS. For more information, check your motherboard's manual.)

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What is Motherboard?Part 1



Motherboard - HauptPlatineCarte mère

Introduction to motherboards

The primary component of a computer is the motherboard (sometimes called the "mainboard"). The motherboard is the hub which is used to connect all of the computer's essential components.
 


As its name suggests, the motherboard acts as a "parent" board, which takes the form of a large printed circuit with connectors for expansion cards, memory modules, the processor, etc.

Characteristics

There are several ways in which a motherboard can be characterised, in particular the following:
  • the form factor,
  • the chipset,
  • the type of processor socket used,
  • the input-output connectors.

Motherboard form factor

The term "form factor" is normally used to refer to the motherboard's geometry, dimensions, arrangement, and electrical requirements. In order to build motherboards which can be used in different brands of cases, a few standards have been developed:
  • AT baby/AT full format is a format used in the earliest 386 and 486 PCs. This format was replaced by the ATX format, which shape allowed for better air circulation and made it easier to access the components;
  • ATX: The ATX format is an upgrade to Baby-AT. It was intended to improve ease of use. The connection device on an ATX motherboard is designed to make plugging in peripherals as easy as possible (for example, the IDE connectors are located beside the disks.) What's more, motherboard components are arranged in parallel, so as to improve heat removal.
    • ATX standard: The ATX standard format is traditionally 305x244 mm. It includes an AGP connector and 6 PCI connectors.
    • micro-ATX: The microATX format is an upgrade to ATX, which has the same primary advantages in a smaller format (244x244 mm), with a lower cost. Micro-ATX includes an AGP connector and 3 PCI connectors.
    • Flex-ATX: FlexATX is an expansion of microATX which offers manufacturers greater flexibility when designing their computers. It includes an AGP connector and 2 PCI connectors.
    • mini-ATX: miniATX is a compact alternative to the format microATX (284x208 mm), and includes an AGP connector and 4 PCI connectors instead of 3 that come with microATX. It is mainly intended for mini-PCs (barebone computers).
  • BTX: The BTX format (Balanced Technology eXtended), supported by Intel, is a format designed to improve upon the arrangement of components, so as to optimise air circulation, acoustics, and heat dissipation. The various connectors (memory slots, expansion slots) are aligned in parallel, in the direction in which air circulates. Additionally, the microprocessor is located in the front end of the case, by the air intake, where the air is freshest. The BTX power cord is the same as with ATX power supplies. The BTX standard defines three formats:
    • BTX standard, with standard dimensions of 325x267 mm;
    • micro-BTX, with small dimensions (264x267 mm);
    • pico-BTX, with much smaller dimensions (203x267 mm).
  • ITX: The ITX format (Information Technology eXtended), supported by Via, is an extremely compact format designed for miniature configurations such as mini-PC. There are two major ITX formats:
    • mini-ITX, with small dimensions (170x170 mm) and a PCI slot;
    • nano-ITX, with extremely small dimensions (120x120 mm) and a miniPCI slot. For this reason, the choice of the motherboard (and its form factor) depends on which case is chosen. The table below summarises the characteristics of the various form factors.

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All about Processor . Part 3


Integrated Circuits

Once combined, transistors can make logic circuits, that, when combined, form processors. The first integrated circuit dates back to 1958 and was built by Texas Instruments.
MOS transistors are therefore made of slices of silicone (called wafers) obtained after multiple processes. These slices of silicone are cut into rectangular elements to form a "circuit". Circuits are then placed in cases with input-output connectors and the sum of these parts makes an "integrated circuit". The minuteness of the engraving, written in microns (micrometers, written µm) defines the number of transistors per surface unit. There can be millions of transistors on one single processor.
Moore's Law, penned in 1965 by Gordon E. Moore, cofounder of Intel, predicted that processor performance (by extension of the number of transistors integrated in the silicone) would double every twelve months. This law was revised in 1975, bringing the number of months to 18. Moore’s Law is still being proven today.
Because the rectangular case contains input-output pins that resemble legs, the term "electronic flea" is used in French to refer to integrated circuits.

Families

Each type of processor has its own instruction set. Processors are grouped into the following families, according to their unique instruction sets:
  • 80x86: the "x" represents the family. Mention is therefore made to 386, 486, 586, 686, etc.
  • ARM
  • IA-64
  • MIPS
  • Motorola 6800
  • PowerPC
  • SPARC
  • ...



This explains why a program produced for a certain type of processor can only work directly on a system with another type of processor if there is instruction translation, called emulation. The term "emulator" is used to refer to the program performing this translation.

Instruction Set

An instruction set is the sum of basic operations that a processor can accomplish. A processor’s instruction set is a determining factor in its architecture, even though the same architecture can lead to different implementations by different manufacturers.
The processor works efficiently thanks to a limited number of instructions, hardwired to the electronic circuits. Most operations can be performed using basic functions. Some architecture does, however, include advanced processor functions.

CISC Architecture

CISC (Complex Instruction Set Computer) architecture means hardwiring the processor with complex instructions that are difficult to create using basic instructions.
CISC is especially popular in 80x86 type processors. This type of architecture has an elevated cost because of advanced functions printed on the silicone.
Instructions are of variable length and may sometimes require more than one clock cycle. Because CISC-based processors can only process one instruction at a time, the processing time is a function of the size of the instruction.

RISC Architecture

Processors with RISC (Reduced Instruction Set Computer) technology do not have hardwired, advanced functions.
Programs must therefore be translated into simple instructions which complicates development and/or requires a more powerful processor. Such architecture has a reduced production cost compared to CISC processors. In addition, instructions, simple in nature, are executed in just one clock cycle, which speeds up program execution when compared to CISC processors. Finally, these processors can handle multiple instructions simultaneously by processing them in parallel.

Technological Improvements

Throughout time, microprocessor manufacturers (called founders) have developed a certain number of improvements that optimize processor performance.

Parallel Processing

Parallel processing consists of simultaneously executing instructions from the same program on different processors. This involves dividing a program into multiple processes handled in parallel in order to reduce execution time.
This type of technology, however, requires synchronization and communication between the various processes, like the division of tasks in a business: work is divided into small discrete processes which are then handled by different departments. The operation of an enterprise may be greatly affected when communication between the services does not work correctly.

Pipelining

Pipelining is technology that improves instruction execution speed by putting the steps into parallel.
To understand the pipeline’s mechanism, it is first necessary to understand the execution phases of an instruction. Execution phases of an instruction for a processor with a 5-step "classic" pipeline are as follows:
  • FETCH: (retrieves the instruction from the cache;
  • DECODE: decodes the instruction and looks for operands (register or immediate values);
  • EXECUTE: performs the instruction (for example, if it is an ADD instruction, addition is performed, if it is a SUB instruction, subtraction is performed, etc.);
  • MEMORY: accesses the memory, and writes data or retrieves data from it;
  • WRITE BACK (retire): records the calculated value in a register.



Instructions are organized into lines in the memory and are loaded one after the other.
Thanks to the pipeline, instruction processing requires no more than the five preceding steps. Because the order of the steps is invariable (FETCH, DECODE, EXECUTE, MEMORY, WRITE BACK), it is possible to create specialized circuits in the processor for each one.
The goal of the pipeline is to perform each step in parallel with the preceding and following steps, meaning reading an instruction (FETCH) while the previous step is being read (DECODE), while the step before that is being executed (EXECUTE), while the step before that is being written to the memory (MEMORY), and while the first step in the series is being recorded in a register (WRITE BACK). 

In general, 1 to 2 clock cycles (rarely more) for each pipeline step or a maximum of 10 clock cycles per instruction should be planned for. For two instructions, a maximum of 12 clock cycles are necessary (10+2=12 instead of 10*2=20) because the preceding instruction was already in the pipeline. Both instructions are therefore being simultaneously processed, but with a delay of 1 or 2 clock cycles. For 3 instructions, 14 clock cycles are required, etc.

The principle of a pipeline may be compared to a car assembly line. The car moves from one workstation to another by following the assembly line and is completely finished by the time it leaves the factory. To completely understand the principle, the assembly line must be looked at as a whole, and not vehicle by vehicle. Three hours are required to produce each vehicle, but one is produced every minute!

It must be noted that there are many different types of pipelines, varying from 2 to 40 steps, but the principle remains the same.
Superscaling

Superscaling consists of placing multiple processing units in parallel in order to process multiple instructions per cycle.
HyperThreading

HyperThreading (written HT) technology consists of placing two logic processors with a physical processor. Thus, the system recognizes two physical processors and behaves like a multitasking system by sending two simultaneous threads, referred to as SMT (Simultaneous Multi Threading). This "deception" allows processor resources to be better employed by guaranteeing the bulk shipment of data to the processor.

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All about Processor . Part 2

Control Signals

Control signals are electronic signals that orchestrate the various processor units participating in the execution of an instruction. Control signals are sent using an element called a sequencer. For example, the Read / Write signal allows the memory to be told that the processor wants to read or write information.
Functional Units

The processor is made up of a group of interrelated units (or control units). Microprocessor architecture varies considerably from one design to another, but the main elements of a microprocessor are as follows:

A control unit that links the incoming data, decodes it, and sends it to the execution unit:The control unit is made up of the following elements:
sequencer (or monitor and logic unit) that synchronizes instruction execution with the clock speed. It also sends control signals;
ordinal counter that contains the address of the instruction currently being executed;
instruction register that contains the following instruction.
An execution unit (or processing unit) that accomplishes tasks assigned to it by the instruction unit. The execution unit is made of the following elements:
The arithmetical and logic unit (written ALU). The ALU performs basic arithmetical calculations and logic functions (AND, OR, EXCLUSIVE OR, etc.);
The floating point unit (written FPU) that performs partial complex calculations which cannot be done by the arithmetical and logic unit.
The status register;
The accumulator register.
A bus management unit (or input-output unit) that manages the flow of incoming and outgoing information and that interfaces with system RAM;




The diagram below gives a simplified representation of the elements that make up the processor (the physical layout of the elements is different than their actual layout):

Transistor

To process information, the microprocessor has a group of instructions, called the "instruction set", made possible by electronic circuits. More precisely, the instruction set is made with the help of semiconductors, little "circuit switches" that use the transistor effect, discovered in 1947 by John Barden, Walter H. Brattain and William Shockley who received a Nobel Prize in 1956 for it.
A transistor (the contraction of transfer resistor) is an electronic semi-conductor component that has three electrodes and is capable of modifying current passing through it using one of its electrodes (called control electrode). These are referred to as "active components", in contrast to "passive components", such as resistance or capacitors which only have two electrodes (referred to as being "bipolar").
A MOS (metal, oxide, silicone) transistor is the most common type of transistor used to design integrated circuits. MOS transistors have two negatively charged areas, respectively called source (which has an almost zero charge) and drain (which has a 5V charge), separated by a positively charged region, called a substrate). The substrate has a control electrode overlaid, called a gate, that allows a charge to be applied to the substrate.
When there is no charge on the control electrode, the positively charged substrate acts as a barrier and prevents electron movement from the source to the drain. However, when a charge is applied to the gate, the positive charges of the substrate are repelled and a negatively charged communication channel is opened between the source and the drain.
 The transistor therefore acts as a programmable switch, thanks to the control electrode. When a charge is applied to the control electrode, it acts as a closed interrupter and, when there is no charge, it acts as an open interrupter.

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All about Processor . Part 1

 

Introduction

The processor (CPU, for Central Processing Unit) is the computer's brain. It allows the processing of numeric data, meaning information entered in binary form, and the execution of instructions stored in memory.
The first microprocessor (Intel 4004) was invented in 1971. It was a 4-bit calculation device with a speed of 108 kHz. Since then, microprocessor power has grown exponentially. So what exactly are these little pieces of silicone that run our computers?

Operation

The processor (called CPU, for Central Processing Unit) is an electronic circuit that operates at the speed of an internal clock thanks to a quartz crystal that, when subjected to an electrical currant, send pulses, called "peaks". The clock speed (also called cycle), corresponds to the number of pulses per second, written in Hertz (Hz). Thus, a 200 MHz computer has a clock that sends 200,000,000 pulses per second. Clock frequency is generally a multiple of the system frequency (FSB, Front-Side Bus), meaning a multiple of the motherboard frequency.
With each clock peak, the processor performs an action that corresponds to an instruction or a part thereof. A measure called CPI (Cycles Per Instruction) gives a representation of the average number of clock cycles required for a microprocessor to execute an instruction. A microprocessor’s power can thus be characterized by the number of instructions per second that it is capable of processing. MIPS (millions of instructions per second) is the unit used and corresponds to the processor frequency divided by the CPI.

Instructions

An instruction is an elementary operation that the processor can accomplish. Instructions are stored in the main memory, waiting to be processed by the processor. An instruction has two fields:
  • the operation code, which represents the action that the processor must execute;
  • the operand code, which defines the parameters of the action. The operand code depends on the operation. It can be data or a memory address.


The number of bits in an instruction varies according to the type of data (between 1 and 4 8-bit bytes).
Instructions can be grouped by category, of which the main ones are:
  • Memory Access: accessing the memory or transferring data between registers.
  • Arithmetic Operations: operations such as addition, subtraction, division or multiplication.
  • Logic Operations: operations such as AND, OR, NOT, EXCLUSIVE NOT, etc.
  • Control: sequence controls, conditional connections, etc.

Registers

When the processor executes instructions, data is temporarily stored in small, local memory locations of 8, 16, 32 or 64 bits called registers. Depending on the type of processor, the overall number of registers can vary from about ten to many hundreds.
The main registers are:
  • the accumulator register (ACC), which stores the results of arithmetic and logical operations;
  • the status register (PSW, Processor Status Word), which holds system status indicators (carry digits, overflow, etc.);
  • the instruction register (RI), which contains the current instruction being processed;
  • the ordinal counter (OC or PC for Program Counter), which contains the address of the next instruction to process;
  • the buffer register, which temporarily stores data from the memory.

Cache Memory

Cache memory (also called buffer memory) is local memory that reduces waiting times for information stored in the RAM (Random Access Memory). In effect, the computer's main memory is slower than that of the processor. There are, however, types of memory that are much faster, but which have a greatly increased cost. The solution is therefore to include this type of local memory close to the processor and to temporarily store the primary data to be processed in it. Recent model computers have many different levels of cache memory:
  • Level one cache memory (called L1 Cache, for Level 1 Cache) is directly integrated into the processor. It is subdivided into two parts:
    • the first part is the instruction cache, which contains instructions from the RAM that have been decoded as they came across the pipelines.
    • the second part is the data cache, which contains data from the RAM and data recently used during processor operations.

Level 1 caches can be accessed very rapidly. Access waiting time approaches that of internal processor registers.
  • Level two cache memory (called L2 Cache, for Level 2 Cache) is located in the case along with the processor (in the chip). The level two cache is an intermediary between the processor, with its internal cache, and the RAM. It can be accessed more rapidly than the RAM, but less rapidly than the level one cache.
  • Level three cache memory (called L3 Cache, for Level 3 Cache) is located on the motherboard.

All these levels of cache reduce the latency time of various memory types when processing or transferring information. While the processor works, the level one cache controller can interface with the level two controller to transfer information without impeding the processor. As well, the level two cache interfaces with the RAM (level three cache) to allow transfers without impeding normal processor operation.

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